![]() By networking, he was able to convince Stephen Spielberg to watch the film, and it was later featured on the Spielberg's Dreamworks website. Meeter negotiated with composer John Williams for the rights to use excerpts from his film scores. Josh Meeter was about to graduate from high school when he completed the claymation animation for Awards Showdown, which subsequent was widely circulated on the web. His interest in computing was sparked by playing the popular video game, Sim City. By age 19, Ross had the venture capital needed to launch his own start-up company. ![]() Today, Firefox enjoys more than 60 times as many users as Netscape Navigator. Through the joint participation of thousands of other volunteer youth and adults working on his project worldwide, the Firefox web browser was born. Frustrated by many of the corporate decisions made at Netscape, Ross decided to design his own web browser. By that point, he already had developed computer programming skills and published his own website. The website Lawver created was a school newspaper for the fictional Hogwarts, the location for the popular Harry Potter books.īlake Ross was 14 years old when he was hired for a summer internship at Netscape. She emerged as an important spokesperson in a national debate about intellectual property. Her project was embraced by teachers and integrated into their curriculum. She established an online publication with a staff of more than 100 people across the world. She wanted to help other young people improve their reading and writing skills. Alphaville is the largest city in the popular multiplayer game, The Sims Online. She found herself in the center of a debate about the nature of citizenship, about how to ensure honest elections, and about the future of democracy in a digital age. She debated her opponent on National Public Radio. She wanted to control a government that had more than 100 volunteer workers and that made policies that affected thousands of people. "If it were possible to define generally the mission of education, it could be said that its fundamental purpose is to ensure that all students benefit from learning in ways that allow them to participate fully in public, community, and economic life."Īshley Richardson was a middle-schooler when she ran for president of Alphaville. The Needed Skills in the New Media Culture This first installment sets the stage, describing some of the challenges and opportunities participatory culture represents in the lives of our young people.įor those of you who are impatient and want to read the whole report at once, you can download it here. In hopes of sparking such a conversation, I am publishing the white paper in installments through my blog. My hope is that this white paper will spark conversations among educators at all levels - in schools and in after school programs, in public institutions, and in churches and other community centers - about how we need to change our practices to reflect the new ways that young people are engaging with the world around them. Robison - have been able to dig much deeper into the pedagogical implications of the world I discuss in the book as well as to lay out some of the key insights from contemporary research on informal learning, games-based pedagogy, online communities, and participatory culture. Here I - and my collaborators Ravi Purushotma, Margaret Weigel, Katherine Clinton, and Alice J. In Convergence Culture, I devote one chapter to thinking about the impact of participatory culture on our current understandings of education. The New York City press event was the launching point for a white paper which I wrote for MacArthur identifying what we see as the key social skills and cultural competencies which young people need to be full participants in convergence culture. This is the context in which we have been pursuing our own Project nml (New Media Literacies) initiatives which I have been discussing from time to time in this blog. The event was simulcast on Second Life and on Teen Second Life. People interested in understanding the full context of this initiative should keep an eye on the Foundation's new blog. I spent Thursday in New York speaking on a panel with the University of Chicago's Nicole Pinkard and the University of Southern California's Mimi Ito as part of the public launch of the MacArthur Foundation's exciting slate of new initiatives in the area of youth, learning, and digital media.
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